25 Low Poly Urban Assets Vol.01
Introducing the Urban Asset Pack, a collection of 25 meticulously crafted models designed to bring life and realism to your virtual cityscapes. As a passionate gamer and artist, I have spent countless hours exploring virtual cities in AAA games, marveling at the intricate details and immersive environments. It was this experience that inspired me to create a pack of assets that would not only speed up the workflow for fellow artists but also provide them with high-quality, optimized models to populate their urban spaces.
This street prop pack includes a variety of assets, including benches, parking meters, recycle bins, streetlights, and barriers, each carefully designed with delicate details added through the baking process. The result is a collection of realistic, low-poly models that maintain their quality mesh and feature 4k PBR textures with variations for clean and aged looks, This allows you the flexibility and control to suit the model's appearance to fit your desired aesthetic. I invite you to take a closer look at the Pack with our detailed closeup previews.
With an average UV space of 83%, these models also offer exceptional quality in 2k textures, ensuring that every detail is captured and preserved. Whether you're creating a bustling cityscape or a quiet neighborhood scene, these assets are designed to enhance the visual fidelity and immersion of your virtual environments.
Project Information:
- 25 Low Poly Meshes - benches, barriers, parking meters, recycle bins, street lights (5 of each)
- Clean Topology and UV
- 83% Average UV space Usage
-
UV Channel 1 and 2 (light map)
- Unwrapped Uvs: Mixed (Non-overlapping, Overlapping)
- Texture size: 4096×4096 (PNG)
- Maps: BaseColor, Normal, Roughness, Metallic, Occlusion, Emissive
- 2 Types of textures for each model: Clean and Aged / 2 color variations for Barrier03
- Avg. Tris Count: 1100 (28327 Tris in total)
- Avg. Verts Count: 600 (15381 Verts in total)
- Real-World Scale (Centimeters)
- Properly named Textures and Meshes
- Textures already applied in .blend, .Fbx, .Obj, .Max
- Each model was positioned at the origin [0,0,0] on separated FBX and OBJ files
Available File Formats:
- Blender (.blend)
- FBX (.fbx) (+ all separated models)
- OBJ (.obj, .mtl) (+ all separated models)
- 3dsMax (.max) (2015 version)
- Previews of each model
The project was Modeled in Blender and Textured in Substance Painter. The main preview was rendered in Cycles and others were rendered in Marmoset Toolbag 4. *The Marmoset Viewer Resolution is 1k in order to reduce the file size.
I would appreciate it if you could take some time and give us a rating and review.
If you have any questions please don’t hesitate to contact us: sattarbashiri@gmail.com
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