Liquid Produral Shaders Pack V1.1

by Creative Skipper in Surfacing


How to use:

  1. In your scene: File -> Append (shift+F1) -> Select “fluid_shader.blend”->


    1. Material -> (select material) to import already setup material;

    2. NodeTree - to import only material node, if you want add it in your Material. After that you can add node: Node Editor -> Add -> Group -> imported node name;

  2. Assign material to object & tweak it, if need.

To conrtoll of Global scaling of material, use node Mapping (Add -> Vector -> Mapping)

IMPORTANT!    To see nice reflections, you should have, what to reflect. Use environment map for sweet results!

Update v1.1

To switch between Cycles & Eevee*, only need to:

  1. In Eevee render tab: turn on "Screen Space Reflections"
  2. In sub-settings turn on Refractions

* materials already have the necessary Eevee settings

Sales 300+
Customer Ratings 1
Average Rating
Dev Fund Contributor
Published over 5 years ago
Blender Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8, 2.79
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message