Liquid Produral Shaders Pack V1.1

by Creative Skipper in Surfacing


How to use:

  1. In your scene: File -> Append (shift+F1) -> Select “fluid_shader.blend”->


    1. Material -> (select material) to import already setup material;

    2. NodeTree - to import only material node, if you want add it in your Material. After that you can add node: Node Editor -> Add -> Group -> imported node name;

  2. Assign material to object & tweak it, if need.

To conrtoll of Global scaling of material, use node Mapping (Add -> Vector -> Mapping)

IMPORTANT!    To see nice reflections, you should have, what to reflect. Use environment map for sweet results!

Update v1.1

To switch between Cycles & Eevee*, only need to:

  1. In Eevee render tab: turn on "Screen Space Reflections"
  2. In sub-settings turn on Refractions

* materials already have the necessary Eevee settings

$7

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Details
Sales 300+
Rating
1 ratings
Dev Fund Contributor
Published over 5 years ago
Software Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8, 2.79
License Royalty Free