Liquid Produral Shaders Pack V1.1
How to use:
In your scene: File -> Append (shift+F1) -> Select “fluid_shader.blend”->
-
Material -> (select material) to import already setup material;
NodeTree - to import only material node, if you want add it in your Material. After that you can add node: Node Editor -> Add -> Group -> imported node name;
Assign material to object & tweak it, if need.
To conrtoll of Global scaling of material, use node Mapping (Add -> Vector -> Mapping)
IMPORTANT! To see nice reflections, you should have, what to reflect. Use environment map for sweet results!
Update v1.1
To switch between Cycles & Eevee*, only need to:
- In Eevee render tab: turn on "Screen Space Reflections"
- In sub-settings turn on Refractions
* materials already have the necessary Eevee settings
Sales | 300+ |
Customer Ratings | 1 |
Average Rating | |
Dev Fund Contributor | |
Published | over 5 years ago |
Blender Version | 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8, 2.79 |
License | Royalty Free |
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