Traffic Light
- Textures created in Substance Painter and exported out as .PNG
- Logically named objects, materials and textures
- Modelled in Blender 3.0
- Built to real world scales
- Fully UV unwrapped
- Tested in Marmoset, cycles and EEVEE
- Light can be used seperately to the post
- Light comes with 5 emissive textures for all the usual states of a traffic light.
- The material has a node group setup already to make changing the traffic lights quick and easy. (See documentation tab for details)
# Objects included
- TrafficLight
- Post
# Textures included (4K)
- Base Colour
- Metallic
- Roughness
- Normal (OpenGL)
- AO
- Alpha
- Emissive (Red, Amber, Red&Amber, Green, All on)
# Poly Counts
- Faces: 2,389
- Verts: 2,466
- Triangulated: 4,774