Abstract Materials Library
Note!
The appearance of the material will be different on 2D plane
and on 3D sphere and cube. This may apply to colors, rotation and axis
scaling.
The name of the material contains the parameters:
1_Name_1.001
1_ - Pattern version
_Name_ - Name of the pattern (Main texture or texture blending method).
Brick, Checker, Gradient, Magic, Musgrave, Noise, Voronoi, Wave.
Mix - any of 8 textures
Blend, Math - Texture blending method
_1 - Pattern ID. Indicates the number of textures
For example:
_1, _2 - Two textures that are blended in different ways
_3 - Number of texture nodes 3
_4 - Number of texture nodes 4
_5 - Number of texture nodes 5
.001 - ID number of the asset.
Dev Fund Contributor | |
Published | about 1 year ago |
Blender Version | 3.4, 3.5, 3.6 |
Render Engine Used | Cycles, Eevee |
License | Royalty Free |
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