Cliff Rock Scan
The model of the cliff peak was scanned with a drone in neutral lighting conditions. Suitable for Close Ups to distance renders.
Features
-
PBR Textures / Albedo, Roughness, Normal, Displacement, Ambient Occlusion
- Fully processed Scan / Delight Albedo, Optimized Uvs, Clean Mesh, Color Matched
- Highly Detailed / Baked down from up to 62 million polygon mesh
-
Displacement Texture / Use this texture with adaptive subdivision to get more detail
- Optimized Asset / 40k polygons
- Vegetation Mask / Use the mask to define where vegetation spawns with your scatter tool
![](https://d1231c29xbpffx.cloudfront.net/cache/484add12eb7d6dcae1181144be1a5523.jpg)
Scatter vegetation with the included Vegetation Mask to create quickly realistic scenes:
![](https://d1231c29xbpffx.cloudfront.net/cache/56b34f92aaf2b1a630d8e65b3ac5ca68.jpg)
All pictures are rendered in Cycles with displacement and adaptive subdivision.
8K material:
- Albedo
- Roughness
- Normal
- Displacement
- Ambient Occlusion
- Vegetation Mask for scattering
Model Information:
- 40.000 Triangles
- .blend
- .obj
- .fbx
Tipps & General Info
- To
enable Displacement you need to enable the "Displacement" Node in the
shader editor by pressing "m" while having the node selected
- Displacing the cliffs with Adaptive Subdivision needs a lot of RAM. Increasing the Dicing scale to 10+ will still look good
- The Blend file comes with packed textures. You don't need to download the texture.zip
- Part of the earnings are donated to the Blender Development Found
More Collections
![](https://d1231c29xbpffx.cloudfront.net/cache/49a3e666a23d5c2ff66727aefbcb13c8.jpg)
Dev Fund Contributor | |
Published | over 1 year ago |
Blender Version | 2.8, 2.9, 3.0, 3.1, 3.2, 3.3, 3.4 |
Render Engine Used | Cycles, Eevee |
Misc Data | Uvs-Unwrapped, Normal-Mapped |
License | Royalty Free |
![](https://d1231c29xbpffx.cloudfront.net/site_assets/support-icon.png)
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