Cliff Cave Scan

by Per's Scan Collection in Models


The cave was scanned with a drone and DSLR camera in neutral lighting conditions. Suitable for Close Ups to distance renders.

Features

  • PBR Textures / Albedo, Roughness, Normal, Displacement, Ambient Occlusion
  • Fully processed Scan / Delight Albedo, Optimized Uvs, Clean Mesh, Color Matched
  • Highly Detailed / Baked down from up to 78 million polygon mesh
  • Displacement Texture / Use this texture with adaptive subdivision to get more detail
  • Optimized Asset / 78k polygons
  • Vegetation Mask / Use the mask to define where vegetation spawns with your scatter tool


This cliff scan is part of the Mountain Cliff Collection which you can find here:

Scatter vegetation with the included Vegetation Mask to create quickly realistic scenes:
*the vegetation in the preview pictures is not included

All pictures are rendered in Cycles with displacement and adaptive subdivision.

8K material:
  • Albedo
  • Roughness
  • Normal
  • Displacement
  • Ambient Occlusion
  • Vegetation Mask for scattering

Model Informations:
  • 78.000 Triangles
  • .blend
  • .obj
  • .fbx

Tipps & General Info
  • To enable Displacement you need to enable the "Displacement" Node in the shader editor by pressing "m" while having the node selected
  • Displacing the cliffs with Adaptive Subdivision need a lot of RAM. Increasing the Dicing scale to 10+ will still look good
  • The Blend file comes with packed textures. You don't need to download the texture.zip
  • Part of the earnings are donated to the Blender Development Found


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$12

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Details
Sales 10+
Dev Fund Contributor
Published almost 2 years ago
Software Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.9, 2.8
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free