Naturescapes: Procedural Biome Generators [Addon]

by Lazy3D in Modifier Setups


Item Rating

This item has an average rating of 5 from 8 ratings by the community.

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  • Alan
    28 days ago

    Love it. Use it a lot. Are you planning on releasing the other biomes (e.g., Cherry Blossom, Desert, etc.) any time soon?

  • Alexander
    2 months ago

    This addon is incredibly well-designed. After just a quick test, I can already see how powerful it is. A must-have for any serious project

  • johnycage
    2 months ago

    I'm very new to 3D, but this works very easily.

  • phoenix studio sweden
    6 months ago

    excellent!

    • Lazy3D

      6 months ago

      thank you!

  • Antony Vladovs
    6 months ago

    great addon for our animations!

    • Lazy3D

      6 months ago

      thanks

  • Solid Snake
    6 months ago

    great addon!
    making nature landscapes is fun now. I like details in this addons like one-click wind, or grass deleting under rocks, grass change near trees - it is something like realistic distribution.
    scenes rendering fast, but creating huge landscapes can be hard for pc. but viewport proxies does their job. also as vladislav stated - it would be cool if you will make hide separate layer switches, and distance from camera Lods.

    • Lazy3D

      6 months ago

      Thank You! I tried implementing Distance from camera lods - but it had a heavy impact on viewport perfomance. I recommend use draw forest tool to populate far areas.
      but I will try to find optimal solution on this!

  • Bate
    6 months ago

    No tutorial all of features, really bad optimize, Draw curve arent working. Lazy addon, Lazy to use.

    • Lazy3D

      6 months ago

      Thank you for your feedback. I'm sorry to hear about your experience.

      To ensure that the forest drawing works, please make sure to set the target collection in the modifier settings. Regarding optimization, I have included several options to improve performance:

      Building Mode: Use this mode during landscape creation for better performance.
      Ground LOD: Level of Detail support for the ground.
      Camera Culling: Optimize rendering by culling objects outside the camera view.
      Proxies Support: Use proxies to manage complex objects.
      Optimizer Function: This feature uses "realize geometry" to bake the geometry, allowing you to animate at a stable 30 FPS. Without this function, the viewport can drop to 4-6 FPS in large scenes.
      I will be updating the documentation soon to provide more detailed tutorials on all features. Thank you for your criticism, it helps us improve!

  • vladislav
    6 months ago

    its really fantastic
    just few minutes and i got realitic and dynamic scene
    my proposals on how to improve this addon:
    -windy particles, because there are always some leaves falling in forests
    - and it could be useful to make separate hide layers switches
    so i click and grass only will hide, the same way for other layers. now i can hide all at once or just set density to 0 to hide
    anyway it is epic tool. Rapidly increases my workflow. Looking forward for the next updates

    • Lazy3D

      6 months ago

      Hello! Thank you for your feedback - i will add windy particles and layer switches in 1.1.0 update

  • Displaying 8 ratings

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Choose a product version:

  • $25 NatureScapes Lite

    3 Biomes

  • $60 NatureScapes Pro

    Full Version with all biomes. Future Updates included

  • $90 Procedural Nature Addons Bundle [Save Up 45%]

    Contains Naturescapes Pro, Fauna Sketcher, Physical Grass Scatter

Sales 100+
Downloads 10+
Customer Ratings 8
Average Rating
Dev Fund Contributor
Published 6 months ago
Blender Version 4.2, 4.1
License Royalty Free
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