Lamp - Sy62
This is a 3d model of a facade
lamp. In reality, these are installed on the facades of buildings. The model were made in accordance with real scales, but
were also partially simplified for better optimization.
= Info =
Modeled in Blender.
Textured in Marmoset Toolbag and Substance Painter.
Texture sets
quality - 2048/1024/512.
= Usage =
This model can be used in your games, visualizations and art.
= Model features =
Wear levels: Dirt;
Colors: Black;
= Textures info =
number of sets: 1 set (three resolutions – 2048, 1024 and 512);
pipeline: Metallic/Roughness PBR;
normal map format: OpenGL (green channel is inverted);
number of files: 18 textures in .png format, 9 textures in .tga format;
resolution: 2048x2048/1024x1024/512x512 pixels;
texture types: _BaseColor(6), _Roughness(6), _Normal(6), _AO(3), _ORM(3), _Emissive(3);
= LODs info =
LOD0 – 3406 tris / 1881 verts - 1 texture set - 2 materials
(ts - texture set; m - material)
= Archive content =
2048x2048 png images – 6
1024x1024 png images – 6
512x512 png images – 6
2048x2048 tga images – 3
1024x1024 tga images – 3
512x512 tga images – 3
.fbx files – 1
.obj files – 1
.mtl files – 1
.blend file – 1
= Updates =
Thanks for visiting this model page!