Npr Character Model-Gabriella Rose -Original Character- Low-Poly 3D Model (2.79)

by jetstream14 in Models


Are specific parts of the overall model such as the character's body, clothes, hair, etc. are separate objects or just one single mesh?

All specific parts are separate mesh objects. As with all of my models with any detachable,  unique, and independent mobile asset, I model, rig, and animate these parts independent to each other. This model is no different. This makes it much easier in exchanging and switching parts as well is more memory conservative that just having a different, specific model for each cosmetic change.    

Is theres any add-ons and plug ins I need to know about?

Besides the use of Rigify for the character rig, then no.

Wait, what? You modeled and rigged the genitles? Why??

The modeling and rigging of the character was in fact not intended for explicit projects in mind. It was more of being a perfectionist. I've been around the block and seen many ways people will use models in their 3D projects~ And I mean MANY WAYS. So if you work in THOSE WAYS then you could use it for that if you want, I guess?? 

Is the character free to use in my projects?

A side from giving credit to me for the use of the model in its raw form, then yes. If you customize the model to an extinct that it is far from the original, you are not obligated to credit me in any way in your project, though it would be appreciate it if you still do.

Published over 4 years ago
Blender Version 2.7x, 2.77, 2.78, 2.79
Misc Data UV'S Unwrapped, Rigged, Low & High Resolution, Textured
License Creative Commons
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