Inkwood 2.0 - Ink Drawing Shader Pack
How are the textures mapped?
Basic texture mapping is WINDOW. I wanted to achieve a flat look at the final result. There are Ratio Fix node controllers to adjust the offset created by changing the camera resolution ratio.
Durink has a slider to define the ratio between object and window mapping.
Why is Durink showing pink?
You can use this shader only with a compatible GPU. Despite the stylization, the math behind the shaders is quite complicated and specially Durink and Waterink are a bit heavier shaders. Not so strong CPUs may result in not having enough power to run Durink and CUDA GPU is highly recommended.
Sales | 1400+ |
Customer Ratings | 10 |
Average Rating | |
Dev Fund Contributor | |
Published | about 4 years ago |
Blender Version | 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4 |
License | Royalty Free |
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