Pendant Chandelier V1.0

by Thomas Norman in Models

Post-modern Icicles style chandelier on string suspension. Its sure to catch the eye for your high end Arch Viz renders. Made to true scale, topology + poly count optimized, you get some fantastic procedural metal materials and a carefully tuned (for cycles) realistic glass shader with SSS and procedural textures for the lamp shades that not only looks realistic but allows plenty of light through to contribute to the rest of the scene. Each light bulb uses a physical filament with emission shader and black body node so you can easily choose the color temperature and strength you want. 

The geometry is joined and with modifier stacks pre-applied for ease of use.

In the Blend file you get two versions of the mesh, one with physical air bubbles in the lamp shade and a version without air bubbles for which is lower poly count. 


Height 64cm

Width 85cm

Vertices 64k without air bubbles 96K with air bubbles

Faces 63K without air bubbles 120K with air bubbles.

The full zip file comes with OBJ and FBX models of the lower poly mesh.

HDRI packed into Blend File Ballroom 4K HDR from HDRI Haven CC0.

Dev Fund Contributor
Published about 3 years ago
Blender Version 2.93
Render Engine Used Cycles, Eevee
License Royalty Free
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