This item has an average rating of 5 from 4 ratings by the community.
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David Andrade
over 2 years ago
Absolutely incredible, well done and easy to use. Wish we could have more control over bump and rockiness, but amazing all told!
Lasse Bauer
over 2 years ago
Really awesome shader! It´s pretty straightforward to get results that look great. I only wish there was an option for not displacing the mesh but only the surface when you apply the material.
(FYI the material turns a regular cube into an iceberg by deforming and displacing the mesh). Still, a great material.
Christophe Feron
over 2 years ago
Le rendu final est vraiment exceptionnel. C'est facile d'utilisation, la construction est hyper rapide. La seule chose c'est kes temps de calculs meme dans cycle quand on veut faire une animation de 10s par exemple. Mais l'attente vaut vraiment le coup. En esperant voir d'autres lieux arriver tout aussi magnifique. Bravo
Victor
over 4 years ago
The results you get with this are very impressive. It should However be one of the final things you put in your scene as the performance in the material viewport tanks when even remotely close to the shader.
One of the things i would like to see is some labeling on some of the more interesting Value nodes in the displacement nodeTree for more easier navigation and further customization.
Amazing work, thank you for sharing this!