Humanoid Robot

by Ocstard in Models


|| Humanoid Robot with FK and IK Rig ||

*** MAIN ***


- Originally created with Blender

- This model can be used in commercial projects and there is no requirement to give credit

- There are 2 .blend files, one with FK Rig and the other with IK Rig

- The Polygon & Vertices totals represent the mesh without subdivision


- Polygons/Vertices: 12,188 / 12,190



*** SPECS ***


- In the IK version you can choose to switch arms and/or legs to FK and you can add/hide elements from the armature data panel (e.g: you can choose to hide FK bones of the legs/arms)


- No add-ons or plug-ins needed for the .blend files

- The mesh has a clean geometry based on loops & 'only' quads

- The mesh can be subdivided according to your needs, subdivision surface methods like Meshsmooth or Turbosmooth are perfectly working

- No creases are used so the subdivision can be done exactly in the same way in any other 3D Software

- The Preview image is rendered using the Eevee rendering engine


- The .blend files are ready to render exactly like the preview image

Dev Fund Contributor
Published about 2 months ago
Blender Version 4.0
Render Engine Used Eevee
Misc Data Rigged, Low-High-Resolution
License Royalty Free
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