Procedural Honeycomb Generator

by Gizmo Cinematics in Modifier Setups

Honeycomb Generator creates you a geometrically correct array of honeycomb cells, from a zero vertex starting point. It uses several geometry-nodegroups within a sophisticated modifier stack.

All measurements and adjustable parameters are according to and within the boundaries of reallife sized Honeycombs. Of course you can override the mesh size by an intergrated scaling option.

The generator was developed during production of my cinematic HONEYCOMBwhich gives you a good example of how it can be used.

Object                    "Honeycomb"
Geonodegroup    "Hexagon_Base_Shape"
Geonodegroup    "Cell_Shape"
Geonodegroup    "Cell_Array"
Geonodegroup    "Inperfections"
Geonodegroup    "Scaling"

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Sales 40+
Dev Fund Contributor
Published over 2 years ago
Blender Version 3.0, 3.1
License Royalty Free
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