3DSkillUp
8 months ago
Thanks for your rating! I'm sorry, but I currently don't have an HDRI specifically designed for a UV sphere. However, it's possible to adapt the HDRI you've purchased for use with a UV sphere. To do this, you can use a software that supports HDRI editing to adjust the mapping or projection settings to better suit a UV sphere. This might involve transforming the spherical projection to a format that more closely matches the UV layout of your sphere. In Blender, for instance, you can experiment with the mapping node in the shader editor to adjust how the HDRI wraps around the object. While it requires some manual tweaking, this method could help you achieve a result that fits your needs. If you need detailed guidance on how to do this, there are tutorials available online that cover HDRI adjustments and mapping techniques in Blender.