Hdri - Buildings, Trees And Night

by 3D Skill Up in Surfacing


Description

This HDRi is used as image-based lighting in your renderings. It has a dynamic range of 29 EVs.

This HDRi is unclipped, so it will produce an extremely realistic lighting.


Unclipped

It's important to consider whether an hdri is unclipped or not. Being unclipped means that the entire brightness range is captured, including the brightest part of the sun. This ensures that the light is extremely realistic. Contrary, if a hdri is clipped (or clamped) it will produce unrealistic and contrastless light.

Rendering Example

In this rendering only HDRi is used as a light source.

Resolution

10K(10000x5000px) for crystal clear reflections and backgrounds.

Files HDR 32 bit

piazza_regioni_night_10K.hdr

piazza_regioni_night_6K.hdr

piazza_regioni_night_3K.hdr

piazza_regioni_night_1K.hdr

False Color

Shows a heat map of image intensities, to visualize the dynamic range.

Help and Feedback

If you need more help and add feedback please send me a message

Check out the Bundles:





Dev Fund Contributor
Published about 4 years ago
Blender Version 2.6x, 2.7x, 2.77, 2.78, 2.79, 2.8, 2.81, 2.82, 2.83
License Royalty Free
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