H2O-Gpu Ocean Shader
to implement this shader to your project do the following:
1. Press file then select Append:
2. Choose H2O blend file and select materials:
3. Select H2O.
4. Have fun!
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Note: The Ocean modifier is needed for accurate water simulation and displacement, however, you can use the vanilla version of the shader with the default noise variations if you want a flat water surface.
This product includes one main project/H2O.blend file contains the default shader & two different presets as separated .blend files including two 4k HDRIs.
...If you are a beginner feel free to ask me anything!
Recommended GPUs:
NVIDIA: GTX 1050TI/1060.. and above
AMD: Rx 470/480.. and above
of course, you still can use older GPUs with minor render times increase depending on the GPU used.
Sales | 100+ |
Dev Fund Contributor | |
Published | about 5 years ago |
Blender Version | 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5 |
License | GPL |
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