Grab-It
Grab-it Addon
⭐⭐⭐ See Our Other Products [Lollipop Characters | Clothes in Motion | Grab-it | Wireframe Render(Free)] ⭐⭐⭐
Grab-it is an addon developed to help animators easily attach objects to other objects or characters and also drop these objects during and/or after an animation.
Before grab-it, for a simple grab animation you would have to use fidgety constraints or duplicate the object and animate its visibility. This tedious method has discouraged many BlenderArtists from creating interactive animations. We're excited to release Grab-it and we hope it serves you well.
Interactive tutorials are also included in the package
Features
Grab : Go to the point in time (on the timeline) where you would like an object (or bone) to grab another object and press grab
Parent : After clicking grab, select the object you would like to grab and press parent
Drop : Go to the point in time when you would like to drop the object and press drop
Markers : Creates markers to indicate where an object was picked and where it was dropped
Bone Detection : Uses the last selected bone to grab object if you're in object mode/pose mode
Clear : Has options to clear markers and also clear all grab operations
Motion blur : Works perfectly when rendering with motion blur
Lightweight : Your humble 5kb add-on sits quietly in your sidebar
Start & End Button : Since you're animating, a start and end button has been added to your timeline so you don't have to type in the preview range all the time
Fun interactive tutorials included in package
Interact More!
Now you can easily do animations of characters interacting with objects. With the entire process turned into 3 simple clicks
Tiny but powerful...
Grab-it has solved the Rubik cube problem! (if you know - you know...)
To handle a Rubik's cube in blender using parenting, the parents of each cube would need to change during the animation.
Using Grab-it we were able to do this in a matter of minutes
Patch Notes
v1.0.5 (7th February 2022)
1. Grab-it now works in extra Scenes. We don't usually use more than 1 scene in our workflow which is why we missed that in the testing phase, however a customer brought it to our attention and it's been fixed
2. If you are using Grab-it, it means you must be animating. We've added a Start and End button to the timeline to let you quickly set your preview range. We do this a lot while we animate to make sure different parts of our animation are perfect and it can be quite annoying having to type in the current frame number all the time. As animators we definitely don't need any extra stress, lol.