2300 Gobos V2.3 - 2K/4K/8K Textures + Projectors
How do I add the files to the Asset Browser?
The product got updates, so we have 4 packages to unpack.
Unpack the .zip folders. Move the resulting folders in your library. Find my video tutorial that shows you how to do this.
For GOBOS 2K:
GOBOS 2K - gen.mock
GOBOS 2K 2 - gen.mock
GOBOS 2K 3 - gen.mock
GOBOS 2K 4 - gen.mock
Open Blender. Click Edit - Preferences... - File Paths - Asset Libraries - "+", find the file locations, click the "GOBOS 2K - gen.mock" file, click "Add Asset Library"; the same for "GOBOS 2K 2 - gen.mock", "GOBOS 2K 3 - gen.mock" and "GOBOS 2K 4 - gen.mock". You are done! Enjoy!
For GOBOS 4K:
GOBOS 4K - gen.mock
GOBOS 4K 2 - gen.mock
GOBOS 4K 3 - gen.mock
GOBOS 4K 4 - gen.mock
Open Blender. Click Edit - Preferences... - File Paths - Asset Libraries - "+", find the file locations, click the "GOBOS 4K - gen.mock" file, click "Add Asset Library"; the same for "GOBOS 4K 2 - gen.mock", "GOBOS 4K 3 - gen.mock" and "GOBOS 4K 4 - gen.mock"
For GOBOS 8K:
GOBOS 8K - gen.mock
GOBOS 8K 2 - gen.mock
GOBOS 8K 3 - gen.mock
GOBOS 8K 4 - gen.mock
Open Blender. Click Edit - Preferences... - File Paths - Asset Libraries - "+", find the file locations, click the "GOBOS 8K - gen.mock" file, click "Add Asset Library"; the same for "GOBOS 8K 2 - gen.mock", "GOBOS 8K 3 - gen.mock" and "GOBOS 8K 4 - gen.mock"
Volumetric lighting
The sure way of creating atmospheric effects such as GOD RAYS. Simply put, the 2D texture becomes 3D! By using the right setup, light rays can become visible and create truly immersive environments! We have such an example below. Inside a Black_cube, the texture is projected on a Plane. Between the Plane and the creased_1.87 projector we have another cube, named Principled_volume, that has a...you guessed...a Principled Volume node!
Adjusting the characteristics of the Principled Volume node creates these amazing effects! Try it yourself!
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