Geosim V1.4 | Photorealistic Planets (Eevee / Cycles)
Can GeoSim create the surface textures for my planet?
No. GeoSim is soley for rendering photorealistic atmospheres and clouds, along with detailed terrain displacement. All textures, aside from the included earth textures, must be provided by the user.
Can other objects illuminate and interact with GeoSim planets?
No. Due to the structure of GeoSim and Blender's shaders, each planet is restricted to being illuminated by a single sun light, and cannot receive shadows cast by other objects. If these are required for your scene, it is recommended to use native volumetrics.
Sales | 800+ |
Customer Ratings | 15 |
Average Rating | |
Dev Fund Contributor | |
Published | about 3 years ago |
Blender Version | 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1 |
Render Engine Used | Cycles, Eevee |
License | GPL |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message
Tags:
Node, earth model, summer20, planet, Material, nodegroup, node group, Node Editor, texture, Texturing, earth globe, Advanced Shader, Shader, addon for blender 2021, spring24, node groups, Planets, sky-and-atmosphere, outer-space, node setup, spring21, NodeTree, nodesetups, nodepack, nodes, materials, nodesetup, shader editor, shaders, earth