Game Ready Cave Interior Tileset

by bigmouse in Models


A complete set of generic cave interior parts - game ready


3 Scenes included:

Parts - the library of the basic meshes separated

Pre_Builds - a set of pre-made cave sections 

Test_scene_01 - A complete mid-size cave interior build


About materials:


Each material consists of 3 Texture image maps:

OCC - Occlusion map, multiplied with Color map

CLR - Color/Albedo map

NRMA - Normal map with an alpha channel which includes Specular data transtated via color ramp. flipped color ramp is used for roughness.

Textures are in .dds format for better compression


$39

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Details
Sales 10+
Published almost 3 years ago
Software Version 3.0
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free