G-Transform Shader V1.1

by Andrew Combs Desgins in Surfacing


The G-Transform node is a fairly easy and self explanatory node, and can be learned within minutes by just playing around with values or looking at the examples given. If this does not work for you, all of the input and output values are labeled in this image here:

documentation of the node


if you are having further issues, that cannot be resolved by changing the values, please contact me and I will help you as soon as I can.

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Details
Sales 80+
Rating
1 ratings
Dev Fund Contributor
Published almost 5 years ago
Software Version 2.79, 2.8, 2.82
Render Engine Used Cycles, Eevee
License Royalty Free