First Person Arms - 2

by Davlet in Models


3d model of realistic hands for game engines or other animation projects. The topology was created for high-quality animation of the hands.

  • Textures with a resolution of 4k, 2k;

  • Triangulation model (divided into triangles) for correct export to game engines.

  • Unreal Engine-Texture pack.

  • Textures include: Base_Color,Displacement,Ambient_occlusion,Emissive,Height,Normal_OpenGL,Roughness and others;

  • Blender 3.3 file;

  • Marmoset 3 demo scene;

  • .fbx, .obj;

Verts: 6,670; Faces: 13,292; Tris: 13,292;

$10

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Details
Dev Fund Contributor
Published over 1 year ago
Software Version 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8
Render Engine Used Eevee
Misc Data Uvs-Unwrapped, Manifold-Mesh, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free