Fps Arms 05A

by Davlet in Models




big update 01

  •  Now available on the UE version of the engine 4.27 - 5.0-5.4;
  •  Added two Epic Skeletons versions UE4 and UE5!
  •  The T-pose for UE5 Rig has been improved and the retargeted animation has become more accurate!
  •  Minor errors in 3d model skinning have been fixed;
  •  The Control Rig has been completely rebuilt - it is now available in engine versions 4.27 - 5.0-5.4;
  •  The folder with the name - FirstPerson and the blueprints has been deleted; 
  • Added textures of dirty hands;


Update 2.2


3d model of realistic hands for game engines or other animation projects. The topology was created for high-quality animation of the hands.

- Textures with a resolution of 4k(4096x4096);

- Triangulation model (divided into triangles) for correct export to game engines;

- Unreal Engine 4.27 - 5.4 project;

- PBR Textures include: Base_Color,Displacement,Ambient_occlusion, Normal_OpenGL,Roughness and others;

- Blender file with two ready-made rigs and customized materials (watch the video);

- .fbx,

- Low Poly All - Verts 20,632; Tris 40,888;


Unreal Engine 5 Technical Details

Full compatibility with Epic Skeleton UE5 version. Full compatibility with Epic Skeleton UE4 version.

I recommend that you restart the animation using the Control Rig (see the video on the links) if you are not satisfied with the re-targeted animation and want to improve it and use additional bones.

Note! To use Control Rig, activate the Control Rig plugin!

-correction of fingers (a common problem when retargeting animation);

- correction of deformity in the areas of wrist rotation (a common problem);

Tutorial on how to fix the problem with turning the arm (wrist) using Control Rig 




Technical Details

  • Control Rig;

  • Masks have been added to the material for dynamic color changes. (watch the demo video);

  • 10 color styles of Gloves;

  • 10 color styles of Clothes;

  • Two shades of skin texture;

  • Included textures in sizes 4096;

  • Low Poly All - Verts 20,632; Tris 40,888;

  • PBR Materials;

  • Rigged: (Yes)
  • Rigged to Epic skeleton: (Yes)
  • If rigged to the Epic skeleton, IK bones are included: (Yes)
  • Animated: (No) demo
  • Number of characters: 1
  • Vertex counts of characters: 20,632
  • Number of Materials and Material Instances: 5 and 34
  • Number of Textures: 46
  • Texture Resolutions: 4096x4096

Supported Development Platforms:

  • Windows: (Yes)
  • Mac: (Yes)
  • Documentation: Link (or a description of where users can find) the documentation
  • Important/Additional Notes: additional bones: u_triceps_r, u_triceps_r; u_biceps_r, u_biceps_l; u_elbow_r,u_elbow_l; u_hand_correct_r,u_hand_correct_r; u_weapon_r, u_weapon_l;




$20

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Details
Dev Fund Contributor
Published 9 months ago
Software Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92
Render Engine Used Eevee
Misc Data Uvs-Unwrapped, Manifold-Mesh, Rigged, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free