Fluid Shader

by Jim Morren in Surfacing


How To Use Fluid Shader:

 

  • Color Fluid: Controls the main fluid Color
  • Color Depth: Controls the Color the Fluid with Transition into According to the Depth Set by the User
  • Depth: Controls the Depth, Strength and Distance for Color Transition
  • Spec: Adds Extra Specularity Strength if Needed
  • Thickness: Controls the Density on the Fluid
  • Roughness: Controls the IOR Roughness
  • IOR: Controls the Index Of Refraction

 

How To Import Fluid Shader Into You Scenes:

  1. Export the "Fluid Shader.zip" to you desired location
  2. Open you blender scene
  3. Append [Located in the 'FILE' tab on the Top Left]
  4. Go to your Extracted 'Fluid Shader' Folder
  5. Open the .blend file
  6. Go to 'Materials' and Select and Double Click  'Fluid Shader'
  7. Fluid Shader is now Imported to your Material Library

Happy Blending,

$1.99

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Details
Sales 200+
Rating
2 ratings
Dev Fund Contributor
Published almost 10 years ago
Software Version 2.7x, 2.6x
License Royalty Free