Fluid Shader
How To Use Fluid Shader:
- Color Fluid: Controls the main fluid Color
- Color Depth: Controls the Color the Fluid with Transition into According to the Depth Set by the User
- Depth: Controls the Depth, Strength and Distance for Color Transition
- Spec: Adds Extra Specularity Strength if Needed
- Thickness: Controls the Density on the Fluid
- Roughness: Controls the IOR Roughness
- IOR: Controls the Index Of Refraction
How To Import Fluid Shader Into You Scenes:
- Export the "Fluid Shader.zip" to you desired location
- Open you blender scene
- Append [Located in the 'FILE' tab on the Top Left]
- Go to your Extracted 'Fluid Shader' Folder
- Open the .blend file
- Go to 'Materials' and Select and Double Click 'Fluid Shader'
- Fluid Shader is now Imported to your Material Library
Happy Blending,