Ferrari 488 Pista (Rigged)
Ferrari 488 Pista
The rigging part of the car is based on the main physics.
You can use the controller in the scene to drive the car.
In the Properties section of the controller object You can have the settings related to the rig and customize it to your liking.
The inside of the car and its engine are also designed as much as possible.
No Ai
Published | 3 months ago |
Blender Version | 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9 |
Render Engine Used | Cycles |
Misc Data | Uvs-Unwrapped, Rigged, Animated, Low-High-Resolution, Normal-Mapped, Textured |
License | Editorial |
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