Fastpbr Cycles & Eevee
FastPBR is compatible with both the Cycles and Eevee rendering engines. Regardless of which engine you use, FastPBR provides the ability to replace multiple texture maps with just one, maximizing efficiency and achieving consistent high-quality results.
By integrating Ambient Occlusion, Roughness, and Metallic properties into one map, FastPBR optimizes rendering performance without compromising the quality of results. Users can achieve the same level of realism and accuracy in their renders while experiencing a significant boost in efficiency.
FastPBR streamlines the process of managing multiple texture maps by consolidating all necessary information into a single map. This saves time and effort for artists and designers, eliminating the need for fine-tuning each map individually.
FastPBR is a groundbreaking product that allows users to replace Ambient Occlusion, Roughness, and Metallic texture maps with a single map, optimizing workflow and achieving identical results with enhanced performance.