Fantasy Assault Rifles
In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
Textures: Color, Roughness, Normal, Metal, Emissive, Opacity(for collimators and for steampunk rifle sensor)
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready
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