Extra Lights - Photometric Lighting For Blender

by Orange Turbine in Surfacing


Can I add my own presets?

Yes! Currently it takes a bit of text editing. The instructions are in the documentation. 

Why is my Cycles render more noisy when using a lower exposure?

Blender now has a Light Threshold setting in the Advanced section of the Sampling panel which ignores the light's contribution to the scene if it's below a certain value. To have your scene render normally, reduce the Light Threshold until it renders normally or set it to zero. This is done automatically if you use the Set Exposure option. 

How do I report a bug or request a feature?

You can either message me using the support button in the upper right of this page or, even better, add it directly to GitHub: https://github.com/jlampel/extra_lights/issues 

Do these lights work in Eevee?

Yes! But, because Eevee doesn't support nodes, the lumens, spot angle, or temperature values can only be changed upon creation. Additionally, IES textures cannot be used and will default to looking like a normal light. 

How do I use one of the converter nodes with a non-preset light?

To use a lumens converter node on a non-preset light, add any one of the preset lights of the type you want, check Use Nodes upon creation so that the node gets created in Blender, and then you'll find that type of lumens converter node under Group in the Shader Editor's add menu.  

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Sales 3100+
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Dev Fund Contributor
Published over 4 years ago
Software Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.9, 2.83, 2.82
License GPL