Explosion Generator

by Blender Procedural in Modifier Setups


Item Rating

This item has an average rating of 2 from 7 ratings by the community.

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29%
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  • Garrett
    3 months ago

    it is cool to look at but there seems to be no way to make the shaders work in cycles, the geo nodes have a mass amount of nodes that are just kinda sitting unused not connected to anything, and the problems listed in other comments.

  • ink
    4 months ago

    no documentation

  • James Smith
    5 months ago

    Doesn't work - and they don't reply to questions, they just ignore them.

  • Mihm
    6 months ago

    Lack of documentation and no support at all. It does not work correctly in Cycles

  • Mark
    9 months ago

    Works fine except there doesn't seem to be a way to make the simulation start at a later frame. It always just starts straight away. Therefore not much you can do with it unless you want an explosion straight away. Hopefully it can be fixed in a future update.

  • Tawan Nansin
    11 months ago

    Doesn't seem to work in Blender, lack of documentation

  • john
    about 1 year ago

    amazing!

  • Displaying 7 ratings

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Details
Sales 300+
Rating
7 ratings
Dev Fund Contributor
Published about 1 year ago
Software Version 4.0, 3.6
License Royalty Free