Erosion Add-On

by NM-8 in Addons


 FLOW BASED TERRAINS   

Industry level erosion inside blender for custom meshes!
Original algorithm far beyond the standard 2D heightmap workflow 

  • vertex groups for modfiers                            
  • color attributes for shading                      
  • a flow map for flexible erosion shading
  • river and lake generation                   
  • intuitive control via curves             

     FEATURES  


    model & animate
    curve based control
    topology based flow

     


    8 different flow properties



    flow map for long flow shading
    strength: set length
    width: widen flows




    GENERATE A NEW LANDSCAPE:   
    https://youtu.be/-S24NaUk-dA

    OPTIONS AND VERTEXGROUPS: 
    https://youtu.be/8SQTBkqDbwU


    SHADING THE LANDSCAPE:
    https://youtu.be/nbUESen0SC0


    Use Erosion on your own mesh, or generate a new one from scratch using the "new landscape" option.













    This is the only addon with erosion simulation that works on any mesh! Even Suzanne can be eroded.

    The mesh modification can be applied once or while you are modeling your landscape in iterations, with rising detail. Vegetation can quickly be applied, by automatically creating a particle system automatically, to distribute trees and plants conveniently.

    Apply it to the whole mesh or just a selection of vertices.


    Therefor modifiers are already added for that purpose, when calculating 3D Erosion, and a flow nodegroup when the 2D Erosion is calculated.

                              


    Rivers & Lake Meshes:

    You can generates Rivers and Lakes flowing down the suface based on the vertices. VertexGroups are generated for water and age of the flow.


    2D Erosion :

    The Flow Map nodegroup can be combined with a vertex color for more contrast into the flow shading.


    using the vertex colors in combination with the flow map allows for versatile and quick shading:


    ceilings of caves and tunnels are calculated just like real ceilings, leading to small spikes and flows simulated with a global downward gravity.

    caves

     2 Versions available

    Erosion Lite just for erosion calculation

    and the full featured Erosion plugin

    with 2D Flowmap, Rivers and Lakes and more profile curves:


         




      

                    

        

    keeping a "no questions asked" refund policy
    theres no risk to test erosion on your scene
    happy blending :)




    Have a look at my other items including:


      
      
      



    About the Creator: 

    I am a 3D artist in the advertising & television industry for 25 years.
    While working on projects and teaching animation at design college since 1998, i studied physics at the university of Vienna. That equipped me with a solid toolset of math to use in 3D workflows.

    I started programming Blender add-ons and noding vector operations into shaders around 2012.

    I love how Blender and Cycles offer a lot of opportunities to speed up rendering and fake depth into surfaces in many ways.
    • The optimal Package to create stunning vast nature scenery. Including: #full Erosion feature set #nm-8 Deeptree's connfiers and leaftrees #nm-8 Deepgrass grass shader #nm-8 skies world background shader

      $57
    • The full Erosion add on with all features, as described in the product page.

      $44
    • The lite version, just for erosion calculation. It changes the mesh, generates vertex groups and vertex colors, and adds modifiers for final adjustments. (these features are not included: forest particles, optimize feature, no 2d Texture based erosion and no river&lake generation)

      $23
    $57

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    Details
    Sales 200+
    Rating
    5 ratings
    Dev Fund Contributor
    Published almost 9 years ago
    Software Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8, 2.7x, 2.79, 2.78, 2.77
    Render Engine Used Arnold, Cycles, Eevee, Freestyle, Luxrender, Mental-Ray, Octane, Vray, Yafaray
    License GPL