Draw Lightning Generators

by 3DSinghVFX in Modifier Setups




"This tool generates Lightning from curves and meshes with full artistic control."





There are three lightning generators:

  1. Lightning Generator: It generates 2D/3D lightning from a curve with multiple splines.

  2. Surface Lightning Generator: It generates lightning on a mesh surface or objects. Lightning can be controlled with a curve with multiple splines.

  3. (NEW) Volume Lightning Generator: It generates lightning in the volume (also near the surface) of mesh or objects. Lightning can be controlled with a curve with multiple splines.



Features:

  • Realistic Lightning: Craft lifelike lightning effects effortlessly.
  • Intuitive Control: Easily manage lightning with 3D space curves, mesh surface placement, or mesh volume placement.
  • Curve Precision: Utilize curves to govern lightning direction, spread, branches, and more.
  • Spline Lightning: Generate lightning for each individual curve spline.
  • Customizable Lightning Cores: Define the core(s) of your lightning effects.
  • Curve-Following Flow: Make lightning flow seamlessly along curves.
  • Interactive with Objects: Enable lightning interaction with external objects through Attract-Objects and Repel-Objects settings.



Documentation

Detailed documentation of settings is included with the files.

A video demo is also available on my YouTube channel: 3D Singh VFX


Demo 1:


Demo 2:



Use

It is a modifier based on the Geometry Nodes so that you can use it directly from the Lightning Generator's files as Assets or Append Node-Setup/Object (See also the video tutorial that comes with these files).

  • Append: You can also use this in different files by appending the Node Setup: KS_Lightning or KS_Surface_Lightning or append the Object: KS_Lightning_Object or KS_Surface_Lightning_Object or append the Collection (disabled the instanced option): Lightning_Setup.

  • Assets: You can also use this as Asset. Put these generators blend files in your assets folder/directory. Then in your Asset Browser, the Node Setup: KS_Lightning or KS_Surface_Lightning and Objects: KS_Lightning_Object and KS_Surface_Lightning_Object will appear.


About

These are LIGHTNING modifiers that are made with geometry nodes and can be used in Blender 3.3, 3.4, 3.5, and 3.6.


License

You can use this tool in any of your projects (non-commercial or commercial).

You may not redistribute the geometry node group itself, for free or commercially.

Happy Noding... :)

Kuldeep Singh (3D Singh VFX)


Query / Support

Discord

Twitter

Instagram


Updates

01/07/2023:

Release of v1.6 Lightning Generators for Blender 3.6.


06/04/2023:

Release of v1.6 Lightning Generators for Blender 3.5.


06/03/2023:

Release of v1.6 Lightning Generators (video).

  • Added Volume Lightning Generator, which generates the Lightning inside the Object(s) volume.


28/01/2023:

  • Improved the naming and marked the Lightning Node-Setup and Lightning Object as Assets, which makes them easy to use in different files.


31/10/2022:

Release of v1.5 Lightning Generators (video).

  • Feature to add Branch/Core Branch for curve spline's end point of input curve.

  • It helps to create the anchored lightning effect.


06/10/2022:

Release of v1.4 Lightning Generators (video).

  • Added feature to highlight the longest branch for the core of the Lightning.

  • It is also possible to make multi-cores of the Lightning.


18/09/2022:

Release of v1.3 Lightning Generators (video).

  • Improved and Updated the Lightning Branch Settings.

  • Added Flow along the curve feature.

  • Added Trim lightning with Mesh Objects feature.

  • Added new Noise scale for Branch and Main Branch.

  • Now, it is possible to specify from where the branch splits start with Spline Start Factor.

  • It is also possible to limit branches within a distance from a curve.

  • Simplified the Curve Setting for the Surface Lightning Generator.

  • Grow Branches near to Curve, and Taper Growth along the Curve settings are removed.

  • Grow Distance from the Curve is renamed Branches Distance from the Curve, and Taper Growth Factor is renamed Branches Spline Start Factor. These settings are now in Lightning Branch Settings.

  • Fix Lightning Color for Cycles Render Engine.


11/09/2022:

Release of v1.2 Lightning Generators (video).

  • Improved the Seed for both the lightning generators.

  • Now you can control surface lightning with object(s) attributes, e.g., weight, color, etc.


09/09/2022:

Release of v1.1 Lightning Generators.

Sales 200+
Customer Ratings 3
Average Rating
Dev Fund Contributor
Published over 1 year ago
Blender Version 3.3, 3.4, 3.5, 3.6
License Royalty Free
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