Terranode - Terrain Modifiers
Documentation
Documentation about each modifier and all of their properties is available on my website:
Discord
I also have a discord server, you are welcome to join and ask questions there.
Installation Instructions
Download the TerraNode_library.zip file.
Extract the TerraNode_library folder from the .zip file to a convenient location on your computer.
In Blender 4.0+ open the user preferences, and select the File Paths tab. In the Asset Libraries section, click the '+' to add a new library and browse to the TerraNode_library folder that you extracted from the .zip.
Once it has been added, you can double-click on the library to rename it, I prefer to remove the '_library' suffix.
If it was installed correctly, in your asset browser, you'll find a TerraNode catalog and categorized sub-catalogs to keep all the assets organized.
In your scene, add a plane, then add a terrain base modifier from the new modifiers menu or drag and drop it from the asset browser. After that, just start stacking modifiers. The modifiers are roughly sorted by the order they should be added to the object, as a rule of thumb, the icons with more red in them make broad changes, and the later icons with more yellow in them make subtle changes.
Always add a terrain attributes modifier as the last step, it doesn't make any visual change, but is needed to calculate steepness, etc.
The optional TerraNode addon provides a way to export terrain data from Blender as textures.
To install the addon, open the user preferences, and select the Addons tab. Click the Install button and browse to and select the TerraNode_addon.zip file. Once it has been installed, enable the addon and configure the preferences according to your needs. The addon is located in the 'N' panel of the 3D Viewport.
Please reach out if you have any questions or encounter any issues.
Sales | 300+ |
Customer Ratings | 7 |
Average Rating | |
Published | 12 months ago |
Blender Version | 4.2, 4.1, 4.0 |
License | Royalty Free |
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