Dinosaur Creation Tutorial Series
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Part 1 - Modeling and Texturing
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Introduction
- 1. Introduction to the Course
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Modeling and UV Unwrapping
- 1. The Head
- 2. The Body
- 3. The Tail
- 4. The Legs
- 5. The Claws
- 6. The Arms
- 7. Basic Detail
- 8. Basic Sculpting
- 9. Ears and Eyeballs
- 10. Mouth and Teeth
- 11. Finishing the Model
- 12. Sculpting Detail
- 13. UV Unwrapping
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Texturing and Materials
- 1. Normal Map Baking
- 2. Texturing
- 3. Texturing Details
- 4. Inside the Mouth
- 5. Texturing Claws
- 6. Texturing Eyeballs
- 7. Bump Mapping
- 8. Specular Map
- 9. Subsurface Scattering
- 10. Separate Materials
- 11. Improving Materials
- 12. Tweaking the Mesh
- 13. Tweaking the Textures
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Introduction
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Part 2 - Rigging, Animating, Compositing, FX, Rendering
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Rigging and Animating
- 1. The Spine
- 2. Legs and Feet
- 3. The Arms
- 4. Finishing Rig
- 5. Applying Rig
- 6. The Eyes
- 7. Shape Keys
- 8. Walk Animation
- 9. Facial Animation
- 10. Applying Mirror Modifier
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Motion Tracking, Compositing, FX, and Rendering
- 1. Motion Tracking
- 2. Posing and Animating
- 3. Environment Setup
- 4. Combining with Footage
- 5. Dust
- 6. Debris
- 7. Masking
- 8. Vegetation
- 9. Rendering
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Rigging and Animating