Destroyed Building Generator
Procedural Destroyed building generator
create post apocalyptic cities with destroyed buildings in minutes
- you can add procedural windows,
- randomize the damage
- destroyed roof
- debris
- exposed rebar
- collapsing walls
- ivy growth
if you want more control, you can find that in the node setup
How to use it:
- download the project file
- copy the building object into your project
- you can now change how it looks by using the parameters in the modifiers tab
- you can copy the building multiple times, change its width, damage seed, and other details to make them unique