Desert Cliffs Rock Scan
Features
-
PBR Textures / Albedo, Roughness, Normal, Displacement
- Fully processed Scans / Delight Albedo, Clean Mesh, Color Matched
- Highly Detailed / Baked down from up to 168 million polygon mesh
-
Displacement Textures / Use these textures with adaptive subdivision to get more detail (8K Version)
- Asset Browser Support / Drag the cliffs directly out of the Asset Browser in your scene
8K Materials:
- Albedo
- Roughness
- Normal
- Displacement
Tipps & General Info
- Displacing the cliffs with Adaptive Subdivision needs a lot of RAM. Increasing the Dicing scale to 10+ will still look good.
- All pictures were rendered in Cycles with displacement and adaptive subdivision.
- Scanned in Andalusia Spain
Please let me know if something is not working as it should!