MACHIN3
over 3 years ago
Which video? The trailer? Obviously that's fast, it crams dozens of features in 1-2 minutes..
Beyond that, I have over 50 feature videos in the docs, complemented by additional textual information, tips and advice. Nothing about it was rushed. This took a tremendous effort.
Although unfortunately, I did accidentally record the pre-2.0 videos using a lower framerate.
As for decals on textured materials, the documentation makes this VERY clear. In fact on the first page of the docs, this is mentioned near very the top:
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Keep in mind
The focus of DECALmachine is speed and flexibility in terms of Design and Detailing. Depending on how far you intend to take your designs, and especially if you, intend to use complex shader node setups or do complex texturing such as weathering, floating mesh decals might not be the best workflow, unless you are targeting a deferred rendering solution with mesh decal support, which allows for selective channel blending, instead of just alpha blending as in Blender's Eeevee and Cycles.
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I'm a bit tired of seeing this as a complaint tbh, people expect DM to do something that it never advertised and that's not practical to do in forward rendering, often due to a fundamental misunderstanding of concepts in 3D.
Glad to see you enjoy DM nonetheless.