Core | Unlock The Heart Of Blender And Elevate Your Craft.

by CG Cookie in Training


Nine Courses, Eight Instructors, One Epic Journey for Blender Artists. 

    The total value of the bundle if purchased per course is $314.91

    Welcome to CORE, a revolutionary Blender 4.2 ready education bundle designed to elevate your 3D confidence and skills. This epic collection features nine comprehensive courses taught by eight world-renowned instructors.

    Whether you're a beginner or a seasoned artist, CORE offers something for everyone. It's basically a year of school packed into a single download. 😎


    What's Inside CORE?

    Nine 4.2 ready Blender courses freshly recorded and rebooted for your viewing and learning pleasure. 

    • Fundamentals of 3D Mesh Modeling - Jonathan Lampel
    • Fundamentals of Digital Sculpting - Kent Trammell
    • Fundamentals of Lighting - Kaizen 3D
    • Fundamentals of Materials and Shading - Ewa Wierbik-Ziąbka
    • Fundamentals of Texturing - Ewa Wierbik-Ziąbka
    • Fundamentals of Animation - Phil Osterbauer 
    • Fundamentals of Rigging - Wayne Dixon
    • Fundamentals of Physics - Kenny Phases
    • Fundamentals of Compositing - Sean Kennedy
    • Project files, captions, and HD video files from all of the above. 
    • PLUS - Unlocked a $99 credit towards a CG Cookie Annual Subscription. 



    Meet the Instructors

    We've gathered some of the top talent in the Blender sphere to help make this bundle possible. Bringing their own experiences and skills to the camera for you to consume. 

    1. Jonathan Lampel -  I'm one of the 3D instructors here at CG Cookie and I also work on tools like Retopoflow and UV Flow, that make Blender easier to use.  I've been using Blender for just over a decade and, while I'm happy to nerd out about any part of it, I especially enjoy the topics of modeling, shading, layout, and dynamics. See more on X
    2. Kent Trammell -  I love learning and teach stuff about the wide world of computer graphics.  My 14-year career as a digital artist includes feature film work, 3D amusement park rides, TV commercials, major YouTube channels, and Blender courses, like HUMAN for CG Cookie. I'm a generalist that enjoys the entire animation pipeline. But modeling, sculpting, characters, texturing, materials, and rendering are my strongest skills." See more on X
    3. Kaizen 3D -  My name's Jesse, but you probably know me as Kaizen Tutorials. I've been running a YT channel for over 2 years now and before that I was an Art Director! I love Blender and I love teaching. So I figured; why not combine those?!  See more on YouTube
    4. Ewa Wierbik -Ziąbka-  I am a senior 3d artist, specialized in modeling, realistic texturing and rendering. I love creating cozy scenes and very detailed textures. While in the industry for 10 years, I'm learning something new every day. I enjoy making art pleasing to the eye and I love spending time in 3D - my work is my passion! :). See more on Instagram, X, Artstation, Cara
    5. Phil Osterbauer -  I'm a seasoned CG Cookie member with a decade of professional experience using Blender 3D. Over the years, I've honed my skills and is now actively give back to the community by teaching and sharing my knowledge.
    6. Wayne Dixon -  G'day! I'm Wayne from Australia, the Animation and Rigging instructor around these parts.  I first discovered Blender in the early 2000s and was enthralled with the capabilities of this open-source software.  After a few years of messing about for fun and building my skills, I realized I had a real passion for character animation and rigging and turned my hobby into a career using Blender as well as teaching others how to use it.  I've had the privilege of working on some awesome projects as an animator and technical artist over the years.  This includes TV commercials, museum exhibits and a bunch of children's' content on YouTube that has collectively had billions of views (yes, billions)!  If you have a passion for animation and/or rigging, I will help you fuel that passion.
    7. Kenny Phases - KennyPhases is a long time Blender enthusiast, 3D Artist, Graphic Designer, Creator, Inventor, and expert brainstormer. His full time job is teaching Business & Technology at the middle school level. He discovered his passion for teaching at Code Ninjas, where he began teaching students about the fundamentals of programming Javascript. Later on his passion developed into a full time teaching career with a mix of 3D Design, Graphics, Cinema, Business, and of course Blender Physics. Below you’ll find all of his links to various tutorial pages and digital products he offers.  See more on YouTube, Instagram, XTikTok
    8. Sean Kennedy - "I've been working in special & visual effects for over 25 years, starting in miniatures and makeup effects on movies like Spider-man, The Santa Clause 2 and Men in Black 2 before transitioning to digital effects in 2001.  I've worked at studios like Cafe FX and Rhythm & Hues on movies such as Austin Powers in Goldmember, Sin City, Night at the Museum, and Oscar winners The Golden Compass and Life of Pi.   Most recently at CoSA VFX in Los Angeles, I've worked on TV and streaming shows such as Stranger Things, Lucifer, Agents of SHIELD, and Visual Effects Emmy winners Gotham and Westworld See more at www.openvisualfx.com, YouTube, IMDb, X



    What People Are Saying


    Fundamentals of Digital Sculpting 
    ⭐️⭐️⭐️⭐️⭐️   "Never took time to fully complete a course for so many years.  Good to be back with an updated course and blender 4.2. Always easy to follow unlike Sketchfab (ending up with an Epic game account and still error 13 with a blend file). I hope Kent will also update his Human realistic portrait course.

    Great job, keep it up."

    ⭐️⭐️⭐️⭐️⭐️   "I have taken the original Fundamentals of Sculpting course and it was an amazing experience. I wanted to take this version too just to see how the tools have evolved/changed and if Kent would approach the sculpt any differently. It was yet another amazing experience!

    His approach to teaching is very easy to follow along, while still being super thorough and leaving no details behind.

    Sure, it will take practice as with anything, but this course truly gives you all the fundamental knowledge to tackle any sculpt you can imagine! 10/10 recommend."


    Fundamentals of Lighting

    ⭐️⭐️⭐️⭐️⭐️  "So much more to lighting than I thought. This will be my goto tutorial for a long time to come."


    Fundamentals of Materials and Shading

    ⭐️⭐️⭐️⭐️⭐️  "I learned a lot. I'm excited to move on to texturing course. Thanks for your hard work."


    Fundamentals of Rigging

    ⭐️⭐️⭐️⭐️⭐️  "Entertaining and educational as always. Thanks for your hard work."


    Why choose CORE? 

    CORE isn't just a bundle; it's the most ambitious Blender education project ever.

    Here's why it stands out:

    • Comprehensive and cohesive learning path,
    • Diverse teaching styles and perspectives,
    • Hands-on projects, 

    Attention: If you subscribe to http://cgcookie.com, don't fret. You'll have access to these courses streaming on the platform. 🍪


    Choose a product version:

    • $99 Single User

      Elevate your craft with CORE

    • $399.99 Studio up to 5 seats

      License the full bundle for your team of up to 5 people.

    • $999.99 Studio/School up to 20 Seats

      Train your large studio or classroom on all the Blender Fundamentals.

    Sales 300+
    Customer Ratings 3
    Average Rating
    Dev Fund Contributor
    Published 5 months ago
    Blender Version 4.2
    License Royalty Free
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