Commodore Pet
A high-poly model of a Commodore PET home computer from the 1980s.
Modelled in Blender and textured using Quixel Mixer. The model is made up of a mix of quads and triangles and contains non-overlapping UV maps. All materials are baked and based on PBR maps. The texture resolution is 4k.
Number of polygons: 18,759
Number of vertices: 10,384