Cliff Wall | Customizable Texture
Texture developed using Substance Designer, all procedural and customizable.
You will receive the Substance Designer project that can be modified as you wish and also in .Sbar format that can be opened in Substance Player giving you the possibility to make some customizations without having to understand Substance Designer.
In
the demo video, you can see how to customize the texture using the
Substance Player, something simple to do that allows you to make
several variations of the same textures.
The
intention is to facilitate the use of these textures by modifying
just a few options and having different textures for your scenario or
environment.
Link where you can download substance player.
*This
program is free.
*Always
use texture resolution at 2048x2048 or 4096x4096
Package contents that you will have access to download.
You will receive files in the following formats:
- Blender project files included, the same project that was used to render the images in the gallery.
-
Substance Designer project
-
Substance Player project
- 4k
textures exported in PNG format, Base Color, Roughness, Normal
OpenGL, Normal DirectX , AO, Specular and Height maps.
The package already includes textures exported in PNG format, and maps in 4k size.
As I mentioned earlier, you can use the Substance Player to make new variations and export in whatever format you want and use in any other software you like.
* You need to use Blender 2.80 or higher to open the project correctly.
If you have any questions or need help with the project files.
Feel free to contact me via email, social media, or chat.
Email: d.kstro@gmail.com
Instagram: @danilo_kstro
Twitter: @danilo_Castro
Thanks for the support.
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