City Building Assets
This is a collection of 13 building models.
The models are fully textured with some procedural controls, such as controlling the window light intensity and occurance chance.
Building model overview:
Procedural controls:
I have included some controls that influence the lights in the windows, and puddles on rooftops.
Window light control:
The window lights can be controlled by a node group, so that the material is updated over all the other models.
By pressing tab you can enter the node group, and set the controls:
The custom colored nodes are the ones used to control certain aspects of the window lights, and are labeled accordingly.
Rooftop material control:
For the material called: "Roof_1" there is a nodegroup that adds puddles to the rooftops of the buildings.
By pressing tab, you can set the controls for the rooftop puddles.
Geo-node setup:
I have also included a very simple geometry node setup that distributes buildings on a plane, and randomizes the rotation by 90 degrees.
You can find a free sample of 4 building models over at my gumroad: https://mart0nnn.gumroad.com/l/citybuildingassetpack
If you have any questions, feel free to ask!
(and dont forget to rate, if you like the product)
Go check out my other products on Blendermarket, or take a look at my free Blender assets on Gumroad!
Cheers!
Dev Fund Contributor | |
Published | 6 months ago |
Blender Version | 4.1, 4.0 |
Render Engine Used | Cycles |
Misc Data | Textured |
License | Royalty Free |
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