Chivas Whiskey
How to use:
Whiskey Bottle Material:
- Stick Mask: Used to especify where glass or where stick materials appear on the whiskey bottle. Do not change
- Stick Color: As the name says, this is the stick. Do not change
- Glass Roughness: the roughness of the glass. The higher value, the glass turns opaque. It can be used in cold situations. You can also put a texture to control it
- IOR: Index of Refraction, 1.45-1.54 for glass, 1.33 for water.
- Stick Specularity: It controls how much light the stick can reflect. The higher value, the stick looks more like a mirror.
- Stick Glossiness: It controls how the light reflected is. Lower values: the reflections are clear. Higher values: the reflections are noisy and it is difficult to see what the stick is reflecting
Barrels Material:
For this materials the settings are easy to understand:- Specularity: how much light the barrels will reflect
- Glossiness: how the light reflected is. More shiny or more blurry
Published | over 10 years ago |
Blender Version | 2.7x |
Render Engine Used | Cycles |
License | Editorial |
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