Chevrolet Silverado Lt Rigged Truck
To play and drive in this scene, It is enough to move the car controller object forward in the axis of +y to accelerate and backward to do the opposite
Move on the X-axis to steering.
In the (N panel) properties of the car controller object, you can have a series of settings for the amount of car suspension, ground and tire friction, speed value and...
The amount of speed has a direct relationship with the amount of movement of the controller in the Y axis.
I hope you enjoy it.
Published | 3 months ago |
Blender Version | 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0 |
Render Engine Used | Cycles |
Misc Data | Uvs-Unwrapped, Rigged, Animated, Low-High-Resolution, Normal-Mapped, Textured |
License | Editorial |
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