Cell Phone

by AshMesh in Models


Game ready low-poly Smartphone model with PBR textures for game engines/renderers.

This product is intended for game/real time/background use. This model is not intended for subdivision. Geometry is triangulated. Model unwrapped manually. All materials and objects named appropriately. Scaled to approximate real world size. Tested in Marmoset Toolbag 3(see renders). Tested in Unreal Engine 4. Tested in Unity Engine. No special plugins needed. .fbx version exported from Blender 2.82.

Triangles: 1334
Vertices: 705

4096x4096 textures in png format included for 5 different colors:
- General PBR Metallic/Roughness  textures: BaseColor, Metallic, Roughness, Normal(DirectX), Normal(OpenGL), AO, Emission.
- Unity Textures: Albedo, MetallicSmoothness, Normal(OpenGL), AO, Emission.
- Unreal Engine 4 textures: BaseColor, OcclusionRoughnessMetallic, Normal(DirectX), Emission.
- PBR Specular/Glossiness textures: Diffuse, Specular, Glossiness, Normal(DirectX), Normal(OpenGL), AO, Emission.

Also included turned off variant of textures.

Dev Fund Contributor
Published over 4 years ago
Blender Version 2.82
Render Engine Used Cycles, Eevee
Misc Data UV'S Unwrapped, Textured
License Royalty Free
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