Cell Fluids

by specoolar in Modifier Setups


CellFluids is a Geometry Nodes powered addon for simulating fluids.

The simulation is sort of “2.5D”. It is based on the scene’s height field and simulated in 2d grid mesh with displacement applied to it.


Requires Blender 3.6 or newer versions.

Check out the Documentation here.

Features

  • Fast interactive semi-realtime fluid simulations

  • Realistic fluids

  • Lightweight and not resource intensive

  • Works with both Eevee and Cycles

  • Baking any state of the fluid to static mesh with flow map

Limitations

  • It can’t simulate complex and multilayered fluids and splashes, as it is just a plane with displacement.

  • The simulation is not particle-based, don’t expect fully physically accurate simulations.

  • Avoid sharp edge geometry for ground, it can stick out of the fluid in some cases.

  • The ground geometry can’t be animated.




EEVEE:


Cycles:


Interface:

Sales 600+
Customer Ratings 11
Average Rating
Dev Fund Contributor
Published 8 months ago
Blender Version 3.6
License Royalty Free
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