Cardboard Shader
The Woolly shader is supported by and will work with both rendering engines, Eevee and Cycles. Feel free to work in any of them.
However, if you are noticing any artifacts with Eevee, then simply switch to Cycles for a final render (once you are happy with the node settings in Eevee)
This is a procedural shader, made with and for Blender, so it will only be 'editable' in Blender. This means that you will only be able to modify and play with the settings in Blender.
Once satisfied with the cardboard look on your model, you can bake the texture maps on your UV unwrapped model and then take it to Unity, Unreal or any other game development suite of your choice that supports 3D. But you won't be able to change or edit the looks once in Unity/ Unreal.
Yes, Cardboard is compatible with both Cycles and Eevee rendering engines.
Yes, mostly. Everything except the recycled paper texture and scratches is procedural.
Yes, with the studio lighting setup. :)
No, the shader uses 'object' texture coordinates, thus, you need not worry about UVs.
However, if you wish to use the UV coordinates instead (for a UV unwrapped model), simply turn the last slider on each Cardboard node from 1 to 0.
You need to apply scale.
Select model. Hit 'Ctrl+A'. Select 'Scale'.
Discover more products like this
substance bfcm21 sales Studio bcon22 design board loveblender bfcm20 cardboard blender bfcm22 summer21 professional paper procedural quick spring24 recycle bfcm24 texture corrugated 4k Cycles 2k sale easy Shader doublegum eevee Material free packing spring21 boxes spring23 Setup Render summer22 spring22 summer20 Art summer24 realistic Node stylized pacakaging games bfcm23 summer23