Cannon
1. Created high and low poly resolution with Blender
2. Low poly poligon: 17951 vertices: 18306
3. Unwrapped and created the UV map
4. Baking Normal map and AO map
5. Created PBR textures with Substance Painter 2018
6. Exported many file formats and 2k, 1k textures for Unity, Unreal and Adobe Dimension (4k)
7. The model has 3 Level Of Detail (LOD)
Discover more products like this
blender lowpoly Game cannon unreal pbr-materials ar game-art spring24 pbr-texture PBR Game Engine unity substancepainter pbr-texturing Game asset adobe-dimension vr game ready game-pbr game-dev