Procedural Bricks
This tool generates 3D bricks in the surface of an object.
You can customize the shape and the scale of the bricks
Each brick is a separated UV unwrapped 3D mesh.
It also comes with a procedural brick material!
To use that you just need to Append the "BRICKFY.blend" file to your scene,
selecting the "BRICKFY" inside the "NodeTree".
After that select a mesh, making sure the it has a good UV with no overlapping faces.
Also, make sure that your mesh has a good topology.
go to the "Modifiers" tab and load the "BRICKFY" on the Geometry Nodes. Type the name of the UV on the first text box.
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