Blender Procedural Material Pack #4
In this material pack, you will get 10 realistic procedural materials, created with Blender. These Materials were created for the Cycles rendering engine. You can use them in the Eevee rendering engine, but they work best in Cycles.
Check out my Ultimate Procedural Material Pack.
Note: The Eevee engine doesn't support material displacements, so if rendered in Eevee, the materials will render, but the displacements will not work.
If you’d like to learn how to create these materials yourself, I have tutorials on how to create them on my YouTube channel.
Click here to check out the playlist.
Contents:
Blender file with 10 Procedural Materials:
- Cardboard
- Rusty Painted Metal
- Mud (Using Displacements)
- Cobblestone (Using Displacements)
- Pool Tiles
- Car Paint
- Gravel
- Tie Dye/Paint Splatter (With 3 Variations)
- Sponge (Using Displacements)
- Damaged Metal
Other Files:
- Final Renders
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- HDRI Lighting
Sales | 20+ |
Dev Fund Contributor | |
Published | almost 3 years ago |
Blender Version | 2.93 |
Render Engine Used | Cycles |
License | Royalty Free |
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Tags:
Ryan King, summer22, car paint, pool tiles, metal, cardboard, spring23, Shader, Ryan King Art, gravel, blender procedural materials, mud, bfcm22, cobblestone, bfcm23, loveblender, tie dye, Cycles, sponge, Material, summer23, spring22, blender procedural material pack #4, bfcm21, damaged metal, bcon22, procedural, painted rusty metal, paint splatter