Procedural Floor Tiles Shader / Pattern I
Add the Textures to your Blender project
Open your existing project or start a new one in Blender.
Click File -> Append then browse to your downloaded file and click on it once
Click on NodeTree. The texture nodes can be identified by the Parametric Floor Tile prefix. Select the textures you would like to use and click Append from Library
The texture nodes will now be available in the Shader Editor from shift + A (or Add -> Group) and find the textures by the Parametric Floor Tile prefix.
Advanced setup
A more advanced setup is possible through a specific output to play with a coloramp node to more possibilities. All details in the PDF notice.